การออกแบบกิจกรรมกล่องปั้นปัญญา: นวัตกรรมการเรียนรู้แบบผสมผสานเพื่อส่งเสริมการให้เหตุผลเชิงภปริภูมิในชั้นเรียนคณิตศาสตร์ระดับประถมศึกษา

ผู้แต่ง

คำสำคัญ:

Educational Innovation, Blended Learning Classroom, Spatial Reasoning, TLSOA Model

บทคัดย่อ

This research aimed to design and examine the effectiveness of the MindCraft Box activity as a blended learning innovation aimed at developing spatial reasoning of primary school students in a rural school context, using the Design-Based Research (DBR) approach and integrating the Blended Learning Classroom (BLC) concept with the TLSOA Model. This activity was developed from a problem-solving geometry activity that was previously used in a National Open Classroom forum. Students learned through On-Demand (ODC) videos and participated in face-to-face (FFC) class discussions. The results showed that students developed spatial reasoning, creativity, and confidence in explaining geometric concepts. Improving the activities in each round increased the effectiveness of the learning media and collaborative learning processes, which can be tangibly expanded in the context of schools with limited resources.

ดาวน์โหลด

เผยแพร่แล้ว

2025-09-30