English Vocabulary Board Game for Upper Primary School Students in Small and Medium-Sized Schools

Authors

  • Chayakorn Jeenpracha Independent Scholar
  • Chayanin Pongtornvivan Independent Scholar
  • Nattanan Wongsatit Independent Scholar
  • Montchatry Ketmuni Rajamangala University of Technology Thanyaburi https://orcid.org/0000-0001-6168-4432

DOI:

https://doi.org/10.60101/jla.2023.4.2.2814

Keywords:

board game, English vocabulary, game-based learning, English language teaching

Abstract

The objectives of this research were 1) to study the results of using board game to improve English vocabulary for upper primary school students in small and medium-sized schools, and 2) to study the students’ satisfaction after using board game. There were a total of 100 students: 50 students from small-sized schools, and 50 students from a medium-sized school. The samples were selected by using multi-stage sampling method. The research instruments were the English vocabulary board game, pre- and post-tests, a behavior observation form, an interview form, and a satisfaction evaluation form. Frequency, mean, percentage, standard deviation, and t-tests, were used to analyze the data.

The research findings indicated that both small and medium-sized school students' scores were increased after using the board game at the statistically significant level of .001. Additionally, students’ satisfaction was at a high level supported by the observation data and interview results.

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Published

2023-10-04

How to Cite

Jeenpracha, C., Pongtornvivan, C. ., Wongsatit, N., & Ketmuni, M. (2023). English Vocabulary Board Game for Upper Primary School Students in Small and Medium-Sized Schools. Journal of Liberal Arts RMUTT, 4(2), 1–15. https://doi.org/10.60101/jla.2023.4.2.2814

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Section

Research Article